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⠀⠀⠀⠀◯⠀人ߦⓄᴥ✤ꕤᗱᗴ⠀◯⠀✤ᑐᑕᗱᗴᒍᒐⓄᴥߦ⠀◯⠀⠀⠀⠀ⵙ⠀⠀⠀⠀◯⠀ߦᴥⓄᒍᒐᗱᗴᑐᑕ✤⠀◯⠀ᗱᗴꕤ✤ᴥⓄߦ人⠀◯⠀⠀⠀⠀
⠀⠀⠀⠀◯⠀人ߦⓄᴥ✤ꕤᗱᗴ⠀◯⠀✤ᑐᑕᗱᗴᒍᒐⓄᴥߦ⠀◯⠀⠀⠀⠀ⵙ⠀⠀⠀⠀◯⠀ߦᴥⓄᒍᒐᗱᗴᑐᑕ✤⠀◯⠀ᗱᗴꕤ✤ᴥⓄߦ人⠀◯⠀⠀⠀⠀
·endchan.net·
⠀⠀⠀⠀◯⠀人ߦⓄᴥ✤ꕤᗱᗴ⠀◯⠀✤ᑐᑕᗱᗴᒍᒐⓄᴥߦ⠀◯⠀⠀⠀⠀ⵙ⠀⠀⠀⠀◯⠀ߦᴥⓄᒍᒐᗱᗴᑐᑕ✤⠀◯⠀ᗱᗴꕤ✤ᴥⓄߦ人⠀◯⠀⠀⠀⠀
Cafe lounge - qBittorrent official forums
CalcPlot3D
⠀⠀⠀⠀◯⠀人ߦⓄᴥ✤ꕤᗱᗴ⠀◯⠀✤ᑐᑕᗱᗴᒍᒐⓄᴥߦ⠀◯⠀⠀⠀⠀ⵙ⠀⠀⠀⠀◯⠀ߦᴥⓄᒍᒐᗱᗴᑐᑕ✤⠀◯⠀ᗱᗴꕤ✤ᴥⓄߦ人⠀◯⠀⠀⠀⠀
⠀⠀⠀⠀◯⠀人ߦⓄᴥ✤ꕤᗱᗴ⠀◯⠀✤ᑐᑕᗱᗴᒍᒐⓄᴥߦ⠀◯⠀⠀⠀⠀ⵙ⠀⠀⠀⠀◯⠀ߦᴥⓄᒍᒐᗱᗴᑐᑕ✤⠀◯⠀ᗱᗴꕤ✤ᴥⓄߦ人⠀◯⠀⠀⠀⠀
·litchan.lt·
⠀⠀⠀⠀◯⠀人ߦⓄᴥ✤ꕤᗱᗴ⠀◯⠀✤ᑐᑕᗱᗴᒍᒐⓄᴥߦ⠀◯⠀⠀⠀⠀ⵙ⠀⠀⠀⠀◯⠀ߦᴥⓄᒍᒐᗱᗴᑐᑕ✤⠀◯⠀ᗱᗴꕤ✤ᴥⓄߦ人⠀◯⠀⠀⠀⠀
CalcPlot3D
Canon Volkshuisvesting Nederland, Huisvesters van het volk - details
How to do disk mapping in Blender? - Support / Materials and Textures - Blender Artists Community
How to do disk mapping in Blender? - Support / Materials and Textures - Blender Artists Community
Ref this image: http://i281.photobucket.com/albums/kk234/Dee390/CheckDisc.jpg However the underlying geometry could be a simple plane, but the projected UV orientation is what would create disk mapping. Basically, how the heck do I get the circular appearance mapped onto a rectangle? I tried reorienting the UVs so it looked like a spider web, but the result wasn’t really what I expected.
·blenderartists.org·
How to do disk mapping in Blender? - Support / Materials and Textures - Blender Artists Community
⠀ⵙⓄⵙᴥⵙᗱᗴⵙᗩⵙ⠀◯⠀ⵙᴥⵙᗱᗴⵙᕤᕦⵙꖴⵙ✤ⵙᑎⵙᴥⵙꗳⵙ⠀⊚⠀ⵙ◌ⵙ⠀⊚⠀ⵙ◌ⵙ⠀◯⠀ⵙ⠀◯⠀ⵙ◌ⵙ⠀⊚⠀ⵙ◌ⵙ⠀⊚⠀ⵙꗳⵙᴥⵙᑎⵙ✤ⵙꖴⵙᕤᕦⵙᗱᗴⵙᴥⵙ⠀◯⠀ⵙᗩⵙᗱᗴⵙᴥⵙⓄⵙ⠀
⠀ⵙⓄⵙᴥⵙᗱᗴⵙᗩⵙ⠀◯⠀ⵙᴥⵙᗱᗴⵙᕤᕦⵙꖴⵙ✤ⵙᑎⵙᴥⵙꗳⵙ⠀⊚⠀ⵙ◌ⵙ⠀⊚⠀ⵙ◌ⵙ⠀◯⠀ⵙ⠀◯⠀ⵙ◌ⵙ⠀⊚⠀ⵙ◌ⵙ⠀⊚⠀ⵙꗳⵙᴥⵙᑎⵙ✤ⵙꖴⵙᕤᕦⵙᗱᗴⵙᴥⵙ⠀◯⠀ⵙᗩⵙᗱᗴⵙᴥⵙⓄⵙ⠀
·8kun.top·
⠀ⵙⓄⵙᴥⵙᗱᗴⵙᗩⵙ⠀◯⠀ⵙᴥⵙᗱᗴⵙᕤᕦⵙꖴⵙ✤ⵙᑎⵙᴥⵙꗳⵙ⠀⊚⠀ⵙ◌ⵙ⠀⊚⠀ⵙ◌ⵙ⠀◯⠀ⵙ⠀◯⠀ⵙ◌ⵙ⠀⊚⠀ⵙ◌ⵙ⠀⊚⠀ⵙꗳⵙᴥⵙᑎⵙ✤ⵙꖴⵙᕤᕦⵙᗱᗴⵙᴥⵙ⠀◯⠀ⵙᗩⵙᗱᗴⵙᴥⵙⓄⵙ⠀
Carrd - Simple, free, fully responsive one-page sites for pretty much anything
Challenges: CSS Strange Nav
⠀ⵙⓄⵙᴥⵙᗱᗴⵙᗩⵙ⠀◯⠀ⵙᴥⵙᗱᗴⵙᕤᕦⵙꖴⵙ✤ⵙᑎⵙᴥⵙꗳⵙ⠀⊚⠀ⵙ◌ⵙ⠀⊚⠀ⵙ◌ⵙ⠀◯⠀ⵙ⠀◯⠀ⵙ◌ⵙ⠀⊚⠀ⵙ◌ⵙ⠀⊚⠀ⵙꗳⵙᴥⵙᑎⵙ✤ⵙꖴⵙᕤᕦⵙᗱᗴⵙᴥⵙ⠀◯⠀ⵙᗩⵙᗱᗴⵙᴥⵙⓄⵙ⠀
⠀ⵙⓄⵙᴥⵙᗱᗴⵙᗩⵙ⠀◯⠀ⵙᴥⵙᗱᗴⵙᕤᕦⵙꖴⵙ✤ⵙᑎⵙᴥⵙꗳⵙ⠀⊚⠀ⵙ◌ⵙ⠀⊚⠀ⵙ◌ⵙ⠀◯⠀ⵙ⠀◯⠀ⵙ◌ⵙ⠀⊚⠀ⵙ◌ⵙ⠀⊚⠀ⵙꗳⵙᴥⵙᑎⵙ✤ⵙꖴⵙᕤᕦⵙᗱᗴⵙᴥⵙ⠀◯⠀ⵙᗩⵙᗱᗴⵙᴥⵙⓄⵙ⠀
·bronnen.net·
⠀ⵙⓄⵙᴥⵙᗱᗴⵙᗩⵙ⠀◯⠀ⵙᴥⵙᗱᗴⵙᕤᕦⵙꖴⵙ✤ⵙᑎⵙᴥⵙꗳⵙ⠀⊚⠀ⵙ◌ⵙ⠀⊚⠀ⵙ◌ⵙ⠀◯⠀ⵙ⠀◯⠀ⵙ◌ⵙ⠀⊚⠀ⵙ◌ⵙ⠀⊚⠀ⵙꗳⵙᴥⵙᑎⵙ✤ⵙꖴⵙᕤᕦⵙᗱᗴⵙᴥⵙ⠀◯⠀ⵙᗩⵙᗱᗴⵙᴥⵙⓄⵙ⠀
Changing Windows process priority via command line - Super User
Chrome Web Store - Extensions
⠀ⵙⓄⵙᴥⵙᗱᗴⵙᗩⵙ⠀◯⠀ⵙᴥⵙᗱᗴⵙᕤᕦⵙꖴⵙ✤ⵙᑎⵙᴥⵙꗳⵙ⠀⊚⠀ⵙ◌ⵙ⠀⊚⠀ⵙ◌ⵙ⠀◯⠀ⵙ⠀◯⠀ⵙ◌ⵙ⠀⊚⠀ⵙ◌ⵙ⠀⊚⠀ⵙꗳⵙᴥⵙᑎⵙ✤ⵙꖴⵙᕤᕦⵙᗱᗴⵙᴥⵙ⠀◯⠀ⵙᗩⵙᗱᗴⵙᴥⵙⓄⵙ⠀
⠀ⵙⓄⵙᴥⵙᗱᗴⵙᗩⵙ⠀◯⠀ⵙᴥⵙᗱᗴⵙᕤᕦⵙꖴⵙ✤ⵙᑎⵙᴥⵙꗳⵙ⠀⊚⠀ⵙ◌ⵙ⠀⊚⠀ⵙ◌ⵙ⠀◯⠀ⵙ⠀◯⠀ⵙ◌ⵙ⠀⊚⠀ⵙ◌ⵙ⠀⊚⠀ⵙꗳⵙᴥⵙᑎⵙ✤ⵙꖴⵙᕤᕦⵙᗱᗴⵙᴥⵙ⠀◯⠀ⵙᗩⵙᗱᗴⵙᴥⵙⓄⵙ⠀
/cute/ - Cute - ⠀ⵙⓄⵙᴥⵙᗱᗴⵙᗩⵙ⠀◯⠀ⵙᴥⵙᗱᗴⵙᕤᕦⵙꖴⵙ✤ⵙᑎⵙᴥⵙꗳⵙ⠀⊚⠀ⵙ◌ⵙ⠀⊚⠀ⵙ◌ⵙ⠀◯⠀ⵙ⠀◯⠀ⵙ◌ⵙ⠀⊚⠀ⵙ◌ⵙ⠀⊚⠀ⵙꗳⵙᴥⵙᑎⵙ✤ⵙꖴⵙᕤᕦⵙᗱᗴⵙᴥⵙ⠀◯⠀ⵙᗩⵙᗱᗴⵙᴥⵙⓄⵙ⠀
·tbpchan.cz·
⠀ⵙⓄⵙᴥⵙᗱᗴⵙᗩⵙ⠀◯⠀ⵙᴥⵙᗱᗴⵙᕤᕦⵙꖴⵙ✤ⵙᑎⵙᴥⵙꗳⵙ⠀⊚⠀ⵙ◌ⵙ⠀⊚⠀ⵙ◌ⵙ⠀◯⠀ⵙ⠀◯⠀ⵙ◌ⵙ⠀⊚⠀ⵙ◌ⵙ⠀⊚⠀ⵙꗳⵙᴥⵙᑎⵙ✤ⵙꖴⵙᕤᕦⵙᗱᗴⵙᴥⵙ⠀◯⠀ⵙᗩⵙᗱᗴⵙᴥⵙⓄⵙ⠀
comfy box
Comparison of graphics file formats - Wikipedia
⠀⠀⠀⠀ⵙⓄⵙᴥⵙᗱᗴⵙᗩⵙ⠀⠀◯⠀⠀ⵙᴥⵙᗱᗴⵙᕤᕦⵙꖴⵙ✤ⵙᑎⵙᴥⵙꗳⵙ⠀⠀⊚⠀⠀ⵙ◌ⵙ⠀⠀⊚⠀⠀ⵙ◌ⵙ⠀⠀⠀⠀◯⠀⠀⠀⠀ⵙ⠀⠀⠀⠀◯⠀⠀⠀⠀ⵙ◌ⵙ⠀⠀⊚⠀⠀ⵙ◌ⵙ⠀⠀⊚⠀⠀ⵙꗳⵙᴥⵙᑎⵙ✤ⵙꖴⵙᕤᕦⵙᗱᗴⵙᴥⵙ⠀⠀◯⠀⠀ⵙᗩⵙᗱᗴⵙᴥⵙⓄⵙ⠀⠀⠀⠀
⠀⠀⠀⠀ⵙⓄⵙᴥⵙᗱᗴⵙᗩⵙ⠀⠀◯⠀⠀ⵙᴥⵙᗱᗴⵙᕤᕦⵙꖴⵙ✤ⵙᑎⵙᴥⵙꗳⵙ⠀⠀⊚⠀⠀ⵙ◌ⵙ⠀⠀⊚⠀⠀ⵙ◌ⵙ⠀⠀⠀⠀◯⠀⠀⠀⠀ⵙ⠀⠀⠀⠀◯⠀⠀⠀⠀ⵙ◌ⵙ⠀⠀⊚⠀⠀ⵙ◌ⵙ⠀⠀⊚⠀⠀ⵙꗳⵙᴥⵙᑎⵙ✤ⵙꖴⵙᕤᕦⵙᗱᗴⵙᴥⵙ⠀⠀◯⠀⠀ⵙᗩⵙᗱᗴⵙᴥⵙⓄⵙ⠀⠀⠀⠀
·endchan.net·
⠀⠀⠀⠀ⵙⓄⵙᴥⵙᗱᗴⵙᗩⵙ⠀⠀◯⠀⠀ⵙᴥⵙᗱᗴⵙᕤᕦⵙꖴⵙ✤ⵙᑎⵙᴥⵙꗳⵙ⠀⠀⊚⠀⠀ⵙ◌ⵙ⠀⠀⊚⠀⠀ⵙ◌ⵙ⠀⠀⠀⠀◯⠀⠀⠀⠀ⵙ⠀⠀⠀⠀◯⠀⠀⠀⠀ⵙ◌ⵙ⠀⠀⊚⠀⠀ⵙ◌ⵙ⠀⠀⊚⠀⠀ⵙꗳⵙᴥⵙᑎⵙ✤ⵙꖴⵙᕤᕦⵙᗱᗴⵙᴥⵙ⠀⠀◯⠀⠀ⵙᗩⵙᗱᗴⵙᴥⵙⓄⵙ⠀⠀⠀⠀
Continuous curvature of smooth corners for UI Design / Máté Homolya / Observable
Continuous curvature of smooth corners for UI Design / Máté Homolya / Observable
This method allows for applying smooth rounding to any polygon, while also keeping the curvature over the surface continuous. In UI design, this results in improved smooth surfaces compared to the abrupt beginning of the rounding when transitioning from a circular arc to a line segment with previous methods. In industrial design, this technique is often used for structural engineering, product design such as Apple's widely known squircles and many other applications. Click to add a vertex or move an existin
·observablehq.com·
Continuous curvature of smooth corners for UI Design / Máté Homolya / Observable
Converting Decimal to Fraction
⠀⠀⠀⠀◯⠀ᕤᕦИNꖴИNⓄᗯᙁⓄ⚭⠀◯⠀⠀⠀⠀⚪⠀⠀⠀⠀◯⠀⚭ⓄᙁᗯⓄИNꖴИNᕤᕦ⠀◯⠀⠀⠀⠀ⵙ⠀⠀⠀⠀◯⠀ᕤᕦИNꖴИNⓄᗯᙁⓄ⚭⠀◯⠀⠀⠀⠀⚪⠀⠀⠀⠀◯⠀⚭ⓄᙁᗯⓄИNꖴИNᕤᕦ⠀◯⠀⠀⠀⠀
⠀⠀⠀⠀◯⠀ᕤᕦИNꖴИNⓄᗯᙁⓄ⚭⠀◯⠀⠀⠀⠀⚪⠀⠀⠀⠀◯⠀⚭ⓄᙁᗯⓄИNꖴИNᕤᕦ⠀◯⠀⠀⠀⠀ⵙ⠀⠀⠀⠀◯⠀ᕤᕦИNꖴИNⓄᗯᙁⓄ⚭⠀◯⠀⠀⠀⠀⚪⠀⠀⠀⠀◯⠀⚭ⓄᙁᗯⓄИNꖴИNᕤᕦ⠀◯⠀⠀⠀⠀
·2.0-chan.ru·
⠀⠀⠀⠀◯⠀ᕤᕦИNꖴИNⓄᗯᙁⓄ⚭⠀◯⠀⠀⠀⠀⚪⠀⠀⠀⠀◯⠀⚭ⓄᙁᗯⓄИNꖴИNᕤᕦ⠀◯⠀⠀⠀⠀ⵙ⠀⠀⠀⠀◯⠀ᕤᕦИNꖴИNⓄᗯᙁⓄ⚭⠀◯⠀⠀⠀⠀⚪⠀⠀⠀⠀◯⠀⚭ⓄᙁᗯⓄИNꖴИNᕤᕦ⠀◯⠀⠀⠀⠀
Cornu spiral
Create tangent arcs between multiple circles in row - Grasshopper - McNeel Forum
Create tangent arcs between multiple circles in row - Grasshopper - McNeel Forum
tangent arcs to multiple circles.3dm (2.5 MB) tangent arcs to multiple circles.gh (20.1 KB) Hi, I’m trying to create tangent arcs between rows of circles but I have some problems right now. Since I have branches with even number of items and other with uneven number of items, my way of doing is not working properly. I suppose there must be an easier way to deal with this but I can’t find the solution. Is anybody can help me? Also I’ve another question, when I have all the arcs, what i...
·discourse.mcneel.com·
Create tangent arcs between multiple circles in row - Grasshopper - McNeel Forum
⠀⠀⠀⠀◯⠀ᕤᕦИNꖴИNⓄᗯᙁⓄ⚭⠀◯⠀⠀⠀⠀⚪⠀⠀⠀⠀◯⠀⚭ⓄᙁᗯⓄИNꖴИNᕤᕦ⠀◯⠀⠀⠀⠀ⵙ⠀⠀⠀⠀◯⠀ᕤᕦИNꖴИNⓄᗯᙁⓄ⚭⠀◯⠀⠀⠀⠀⚪⠀⠀⠀⠀◯⠀⚭ⓄᙁᗯⓄИNꖴ
⠀⠀⠀⠀◯⠀ᕤᕦИNꖴИNⓄᗯᙁⓄ⚭⠀◯⠀⠀⠀⠀⚪⠀⠀⠀⠀◯⠀⚭ⓄᙁᗯⓄИNꖴИNᕤᕦ⠀◯⠀⠀⠀⠀ⵙ⠀⠀⠀⠀◯⠀ᕤᕦИNꖴИNⓄᗯᙁⓄ⚭⠀◯⠀⠀⠀⠀⚪⠀⠀⠀⠀◯⠀⚭ⓄᙁᗯⓄИNꖴ
·bronnen.net·
⠀⠀⠀⠀◯⠀ᕤᕦИNꖴИNⓄᗯᙁⓄ⚭⠀◯⠀⠀⠀⠀⚪⠀⠀⠀⠀◯⠀⚭ⓄᙁᗯⓄИNꖴИNᕤᕦ⠀◯⠀⠀⠀⠀ⵙ⠀⠀⠀⠀◯⠀ᕤᕦИNꖴИNⓄᗯᙁⓄ⚭⠀◯⠀⠀⠀⠀⚪⠀⠀⠀⠀◯⠀⚭ⓄᙁᗯⓄИNꖴ
Creating Data Trees | The Grasshopper Primer Third Edition