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Adobe After Effects CS4 (v9.0.3) » PooShock.Ru - Сборки, Репаки RePack, aep проекты, программы для редактирования видео и графики.
Программа Adobe After Effects CS4 представляет из себя набор гибких инструментов, которые обеспечат полную свободу вашему воображению и позволят легко и быстро создавать потрясающие визуальн
Fun with VEX | Sine & Cosine | SideFX
Creating geometry with VEX and the sine and cosine functions
ꔹ𖢄✢⯏ꖅ𖥠ꖅ𖥠ꖅ⯏✢𖢄𖧷⛋✸⛋𖧷𖢄✢⯏ꖅ𖥠ꖅ𖥠ꖅ⯏✢𖢄ꔹ
Gain factor dB conversion to factor ratio gain conversion to level in decibels dB amplitude voltage gain field quantity dBu dBm dBW dBV dBmV dBµV dBu energy size power voltage damping factor attenuation amplitude amplification acoustic intensity sound pressure factor ratio voltage gain power loss level decibel dB - sengpielaudio Sengpiel Berlin
gain factor ratio gain conversion to level in decibels dB amplitude voltage gain conversion to factor field quantity dBu dBm dBW dBV dBmV dB�V dBu energy size power voltage damping attenuation amplitude amplification acoustic intensity sound pressure factor ratio voltage gain powerloss level decibel dB - sengpielaudio Eberhard Sengpiel
Getting the longest of 3 lines.. - Grasshopper
Hi Everybody..
I'm stucked in0 a problem that I believe it should be easy to solve. I've just simplfied it in a Rhino and a grashopper file. The proble is th…
ꔹ𖢄✢⯏ꖅ𖥠ꖅ𖥠ꖅ⯏✢𖢄𖧷⛋✸⛋𖧷𖢄✢⯏ꖅ𖥠ꖅ𖥠ꖅ⯏✢𖢄ꔹ
GH: FIELD LINES | [FORMul[a]RCH]
This work is licensed under a Creative Commons Attribution 4.0 International License . GRASSHOPPER FIELD LINES 3D-Dreaming (Home) 3D-...
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easing animations and fx like these... | Forums | SideFX
ꔹ𖢄✢⯏ꖅ𖥠ꖅ𖥠ꖅ⯏✢𖢄𖧷⛋✸⛋𖧷𖢄✢⯏ꖅ𖥠ꖅ𖥠ꖅ⯏✢𖢄ꔹ
Grasshopper Tutorial (field lines definition) - YouTube
Gullfoss vs Soothe 2 vs Smooth Operator vs Teote vs DSEQ 3 - YouTube
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handprint : elements of perspective
Help : Blend
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Aeoll/Aelib: Digital Assets for Houdini FX
Digital Assets for Houdini FX. Contribute to Aeoll/Aelib development by creating an account on GitHub.
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HOUDINI | Search Results | GFXDomain Blog
Houdini Algorithmic Live #007 - Menger Sponge (Japanese / 日本語) - YouTube
Houdini Ramp Manager [Digital Asset] on Vimeo
Ramp Manager is a Python-based HDA which allows you to save colour and spline ramp presets for reuse across Houdini sessions.
You can forward ramps from the asset onto any other node and perform some common ramp manipulations.
I've personally used it to save visualisers (heat-map, blackbody etc), spline ease functions and many project-specific colour schemes.
You can download it as part of the Aelib library here:
https://github.com/Aeoll/Aelib
Or on its own here:
https://goo.gl/j47nrI
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Houdini Algorithmic Live #011 - 4D Rotating Geometries (Japanese / 日本語) - YouTube
Houdini Blueprints