Frutiger Aero Deep Dive - YouTube
Quad Sphere - Modeling - od|forum
How do you create a sphere made of all quads; Polygon Mesh has poles and polygon is triangles ? I want a sphere without any poles; but all quads.
Connecting multiple objects with a smooth 'Metaball' Effect | Forums | SideFX
Solved: Clothoid - Autodesk Community - Civil 3D
Using "Clothoids" creating Alignment when the design is exported to 2D the transition curves turn into tiny lines not to be able to annotate them as clothoids. Is there a way to maintain clothoids during the export? I need to show these in my drawings as transition curves. What is the best way to ...
Combining two Primitives - General Houdini Questions - od|forum
I was wondering if there is a way of combining two primitives e.g. two 2D circles that get into a certain range of each other like in the gif below. I was taking a shot at it myself but so far it's too dependent on point numbers and orders. combining_circles.hipnc
Gradient scaling polywire. | Forums | SideFX
AutoCAD Civil 3D User's Guide: Transition Definitions
CURVE WIDTH TAPER - Lighting & Rendering - od|forum
Hi Hope all is well, I have matra rendering curves using attribute create width, but i was wondering is there a way to have the lines taper towards the ends ? any help would be amazing. Thanks for your time Sam FIND_POINTS_CURVE.hipnc
Ramp with texture input? | Forums | SideFX
Clothoids in GH/Rhino - Grasshopper
I am desperately trying to find a way to connect two lines with a curve with the following properties:
1. The curve is tangent to the endpoints of the two line…
houdini 16 // vex morphing between two obj - YouTube
sin
compound spiral - YouTube
John Kunz
John Kunz, Effects Artist
Matcaps? | Forums | SideFX
Create Spiral-Curve-Spiral (SCS) - YouTube
How to avoid polygon faces render artifacts? | Forums | SideFX
Mantra Glowing points and fake DOF, fake Light emitting - Lighting & Rendering - od|forum
Hello, please, I would like to achieve this kind of effect in my production: I am a freelancer, I have Houdini Indie and four computers (one 6core and three 4core-i7). I do jingles for local event agency. The projects I do are quite low-budget and deadline is in a week or two usually. I had to do...
Autodesk Inventor 2014 | Modify curvature display UI bug
Is Inventor giving you trouble with modifying the display of 2D curvature graphs? Paul Munford explains how to get past this problem, so you can get back to watching the World Cup
Learn Houdini Geometry Essentials, New at HipFlask - Lesterbanks
Hipflask adds to the Houdini Made Easy series with a new Houdini Geometry Essentials class where you can learn about components and primitives.
Mathway
Free math problem solver answers your algebra homework questions with step-by-step explanations.
Learn Houdini the Hipflask way
Clear, comprehensive online courses and tutorials to help you master Houdini. Designed for beginners by an award-winning 3D artist.
Инженерные и научные программы (видеоуроки) [стр. 1] :: Обучающее видео :: RuTracker.org
Modular Multiplication | SideFX
Welcome to Varomix Trix, in this series I'll show you tricks that I've learned along the way in my career, some are really simple but I think all of them will be useful. In this lesson we'll learn how to make awesome looking shapes using a simple method, Modular Multiplication is really simple still produces beautiful patterns. Support us by buying our NEW training Poly Modeling - http://mixtrn.com/course/poly-modeling-the-lamp-project-1/ Understanding Fluid Solvers vol.1 - http://mixtrn.com/course/understanding-fluid-solvers-volume-1/ Support our work on Patreon, thank you https://www.patreon.com/mixtraining
Fractal Ornaments – Entagma
Spiral transition (clothoide) Revit Dynamo - YouTube
VMT - 050 - HOUDINI - Copy Geometry to Quads - YouTube
Houdini Tutorial | Copy Pattern to Polygons (Quads) - YouTube
Learn SOLIDWORKS - 60 Tips in 60 Minutes 2020 - YouTube
VEX Facing Ratio Shader - Shaders - od|forum
I'm working on a simple toon shader using the object's normal angle to shade the object. This is the equation I have built in Vex --> abs(dot(normalize(N),normalize(I))) Right now it works fine generating the toon lines from the position of the camera, but now I would like to use a null's posi...