I'm working on a simple toon shader using the object's normal angle to shade the object. This is the equation I have built in Vex --> abs(dot(normalize(N),normalize(I))) Right now it works fine generating the toon lines from the position of the camera, but now I would like to use a null's posi...
Expressions 101 - Written Tutorials (this is a work in progress, will add images and example nuke scripts when I get time) Introduction The expression node in nuke is a bit of a mystery for most people, but it's incredibly powerful. Often its used for pat
Jarrod Hasenjäger discussed his approach to creating realistic and stylized art in MODO, shared his workflow with both styles and talked about combining MODO and Arnold.
Is Inventor giving you trouble with modifying the display of 2D curvature graphs? Paul Munford explains how to get past this problem, so you can get back to watching the World Cup
Mostly videos about Rhino / Grasshopper, Unity and Houdini including my personal projects.
I have recently published a book for Grasshopper "Parametric Design with Grasshopper" (JP).
http://amzn.to/2hXRGRi