Eden Archives is a compound where all the history of the planet is archived, protected and displayed.
The compound is divided into three sectors:
Sector A
This is the library sector of the compound, in which information and history about the planet can be found.
Sector B
In this sector of the compound, ancient artifacts of the planet are stored in high-protection and displayed.
Sector C
This is the entrance of the compound, where the visitors can get information about the compound, and the planet.
Live Scene Capture to Texture - General Forums / Blender and CG Discussions - Blender Artists Community
LIVE SCENE CAPTURE → IMAGE TEXTURE Lets talk abour rendering your scene in realtime and outputting the result into a texture. This is a common technique used in games for portal effects and whatnot but it is not an essential feature to have in offline rendering software like Blender. There still seems to be demand for this technique though. This post has been prompted by the frequent requests to break this effect down on a twitter post: https://twitter.com/kolupsy/status/1525811584718741505?s=...
Stellarium Web is a planetarium running in your web browser. It shows a realistic star map, just like what you see with the naked eye, binoculars or a telescope.
Hi All~ :)
I am wondering if there is a way of getting parameter 't' of a curve at where the maximum curvature point... other than checking lots of curvature…
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Blend and interpolation modes for the manual - Support / Basics & Interface - Blender Artists Community
In many videos I see and texts I read, I often encounter the phrase “…and then play with these blend types until you find one you like”. While the click-and-pray approach is a very valid technique, I think it would be better if Blender users had an understanding of what exactly these blend modes do and how they work, so aimless clicking would at the very least become educated guessing 🙂 In this thread I’d like to gather the information about all various blending modes Blender uses ...