cables
cables
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀      ◦୦◦◯◦୦◦⠀       ⠀◦୦◦◯◦୦◦      ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
·cables.gl·
cables
How to do disk mapping in Blender? - Support / Materials and Textures - Blender Artists Community
How to do disk mapping in Blender? - Support / Materials and Textures - Blender Artists Community
Ref this image: http://i281.photobucket.com/albums/kk234/Dee390/CheckDisc.jpg However the underlying geometry could be a simple plane, but the projected UV orientation is what would create disk mapping. Basically, how the heck do I get the circular appearance mapped onto a rectangle? I tried reorienting the UVs so it looked like a spider web, but the result wasn’t really what I expected.
·blenderartists.org·
How to do disk mapping in Blender? - Support / Materials and Textures - Blender Artists Community
⠀⠀⠀⠀◯⠀人ߦⓄᴥ✤ꕤᗱᗴ⠀◯⠀✤ᑐᑕᗱᗴᒍᒐⓄᴥߦ⠀◯⠀⠀⠀⠀ⵙ⠀⠀⠀⠀◯⠀ߦᴥⓄᒍᒐᗱᗴᑐᑕ✤⠀◯⠀ᗱᗴꕤ✤ᴥⓄߦ人⠀◯⠀⠀⠀⠀
⠀⠀⠀⠀◯⠀人ߦⓄᴥ✤ꕤᗱᗴ⠀◯⠀✤ᑐᑕᗱᗴᒍᒐⓄᴥߦ⠀◯⠀⠀⠀⠀ⵙ⠀⠀⠀⠀◯⠀ߦᴥⓄᒍᒐᗱᗴᑐᑕ✤⠀◯⠀ᗱᗴꕤ✤ᴥⓄߦ人⠀◯⠀⠀⠀⠀
/gd/ - Graphic Design - ⠀⠀⠀⠀◯⠀人ߦⓄᴥ✤ꕤᗱᗴ⠀◯⠀✤ᑐᑕᗱᗴᒍᒐⓄᴥߦ⠀◯⠀⠀⠀⠀ⵙ⠀⠀⠀⠀◯⠀ߦᴥⓄᒍᒐᗱᗴᑐᑕ✤⠀◯⠀ᗱᗴꕤ✤ᴥⓄߦ人⠀◯⠀⠀⠀⠀
·tbpchan.cz·
⠀⠀⠀⠀◯⠀人ߦⓄᴥ✤ꕤᗱᗴ⠀◯⠀✤ᑐᑕᗱᗴᒍᒐⓄᴥߦ⠀◯⠀⠀⠀⠀ⵙ⠀⠀⠀⠀◯⠀ߦᴥⓄᒍᒐᗱᗴᑐᑕ✤⠀◯⠀ᗱᗴꕤ✤ᴥⓄߦ人⠀◯⠀⠀⠀⠀
⠀⠀⠀⠀◯⠀人ߦⓄᴥ✤ꕤᗱᗴ⠀◯⠀✤ᑐᑕᗱᗴᒍᒐⓄᴥߦ⠀◯⠀⠀⠀⠀ⵙ⠀⠀⠀⠀◯⠀ߦᴥⓄᒍᒐᗱᗴᑐᑕ✤⠀◯⠀ᗱᗴꕤ✤ᴥⓄߦ人⠀◯⠀⠀⠀⠀
⠀⠀⠀⠀◯⠀人ߦⓄᴥ✤ꕤᗱᗴ⠀◯⠀✤ᑐᑕᗱᗴᒍᒐⓄᴥߦ⠀◯⠀⠀⠀⠀ⵙ⠀⠀⠀⠀◯⠀ߦᴥⓄᒍᒐᗱᗴᑐᑕ✤⠀◯⠀ᗱᗴꕤ✤ᴥⓄߦ人⠀◯⠀⠀⠀⠀
·endchan.net·
⠀⠀⠀⠀◯⠀人ߦⓄᴥ✤ꕤᗱᗴ⠀◯⠀✤ᑐᑕᗱᗴᒍᒐⓄᴥߦ⠀◯⠀⠀⠀⠀ⵙ⠀⠀⠀⠀◯⠀ߦᴥⓄᒍᒐᗱᗴᑐᑕ✤⠀◯⠀ᗱᗴꕤ✤ᴥⓄߦ人⠀◯⠀⠀⠀⠀
⠀⠀⠀⠀◯⠀人ߦⓄᴥ✤ꕤᗱᗴ⠀◯⠀✤ᑐᑕᗱᗴᒍᒐⓄᴥߦ⠀◯⠀⠀⠀⠀ⵙ⠀⠀⠀⠀◯⠀ߦᴥⓄᒍᒐᗱᗴᑐᑕ✤⠀◯⠀ᗱᗴꕤ✤ᴥⓄߦ人⠀◯⠀⠀⠀⠀
⠀⠀⠀⠀◯⠀人ߦⓄᴥ✤ꕤᗱᗴ⠀◯⠀✤ᑐᑕᗱᗴᒍᒐⓄᴥߦ⠀◯⠀⠀⠀⠀ⵙ⠀⠀⠀⠀◯⠀ߦᴥⓄᒍᒐᗱᗴᑐᑕ✤⠀◯⠀ᗱᗴꕤ✤ᴥⓄߦ人⠀◯⠀⠀⠀⠀
·litchan.lt·
⠀⠀⠀⠀◯⠀人ߦⓄᴥ✤ꕤᗱᗴ⠀◯⠀✤ᑐᑕᗱᗴᒍᒐⓄᴥߦ⠀◯⠀⠀⠀⠀ⵙ⠀⠀⠀⠀◯⠀ߦᴥⓄᒍᒐᗱᗴᑐᑕ✤⠀◯⠀ᗱᗴꕤ✤ᴥⓄߦ人⠀◯⠀⠀⠀⠀
⠀ⵙⓄⵙᴥⵙᗱᗴⵙᗩⵙ⠀◯⠀ⵙᴥⵙᗱᗴⵙᕤᕦⵙꖴⵙ✤ⵙᑎⵙᴥⵙꗳⵙ⠀⊚⠀ⵙ◌ⵙ⠀⊚⠀ⵙ◌ⵙ⠀◯⠀ⵙ⠀◯⠀ⵙ◌ⵙ⠀⊚⠀ⵙ◌ⵙ⠀⊚⠀ⵙꗳⵙᴥⵙᑎⵙ✤ⵙꖴⵙᕤᕦⵙᗱᗴⵙᴥⵙ⠀◯⠀ⵙᗩⵙᗱᗴⵙᴥⵙⓄⵙ⠀
⠀ⵙⓄⵙᴥⵙᗱᗴⵙᗩⵙ⠀◯⠀ⵙᴥⵙᗱᗴⵙᕤᕦⵙꖴⵙ✤ⵙᑎⵙᴥⵙꗳⵙ⠀⊚⠀ⵙ◌ⵙ⠀⊚⠀ⵙ◌ⵙ⠀◯⠀ⵙ⠀◯⠀ⵙ◌ⵙ⠀⊚⠀ⵙ◌ⵙ⠀⊚⠀ⵙꗳⵙᴥⵙᑎⵙ✤ⵙꖴⵙᕤᕦⵙᗱᗴⵙᴥⵙ⠀◯⠀ⵙᗩⵙᗱᗴⵙᴥⵙⓄⵙ⠀
·8kun.top·
⠀ⵙⓄⵙᴥⵙᗱᗴⵙᗩⵙ⠀◯⠀ⵙᴥⵙᗱᗴⵙᕤᕦⵙꖴⵙ✤ⵙᑎⵙᴥⵙꗳⵙ⠀⊚⠀ⵙ◌ⵙ⠀⊚⠀ⵙ◌ⵙ⠀◯⠀ⵙ⠀◯⠀ⵙ◌ⵙ⠀⊚⠀ⵙ◌ⵙ⠀⊚⠀ⵙꗳⵙᴥⵙᑎⵙ✤ⵙꖴⵙᕤᕦⵙᗱᗴⵙᴥⵙ⠀◯⠀ⵙᗩⵙᗱᗴⵙᴥⵙⓄⵙ⠀
comfy box
comfy box
index - powered by h5ai v0.30.0 (https://larsjung.de/h5ai/)
·nnty.fun·
comfy box
⠀ⵙⓄⵙᴥⵙᗱᗴⵙᗩⵙ⠀◯⠀ⵙᴥⵙᗱᗴⵙᕤᕦⵙꖴⵙ✤ⵙᑎⵙᴥⵙꗳⵙ⠀⊚⠀ⵙ◌ⵙ⠀⊚⠀ⵙ◌ⵙ⠀◯⠀ⵙ⠀◯⠀ⵙ◌ⵙ⠀⊚⠀ⵙ◌ⵙ⠀⊚⠀ⵙꗳⵙᴥⵙᑎⵙ✤ⵙꖴⵙᕤᕦⵙᗱᗴⵙᴥⵙ⠀◯⠀ⵙᗩⵙᗱᗴⵙᴥⵙⓄⵙ⠀
⠀ⵙⓄⵙᴥⵙᗱᗴⵙᗩⵙ⠀◯⠀ⵙᴥⵙᗱᗴⵙᕤᕦⵙꖴⵙ✤ⵙᑎⵙᴥⵙꗳⵙ⠀⊚⠀ⵙ◌ⵙ⠀⊚⠀ⵙ◌ⵙ⠀◯⠀ⵙ⠀◯⠀ⵙ◌ⵙ⠀⊚⠀ⵙ◌ⵙ⠀⊚⠀ⵙꗳⵙᴥⵙᑎⵙ✤ⵙꖴⵙᕤᕦⵙᗱᗴⵙᴥⵙ⠀◯⠀ⵙᗩⵙᗱᗴⵙᴥⵙⓄⵙ⠀
·bronnen.net·
⠀ⵙⓄⵙᴥⵙᗱᗴⵙᗩⵙ⠀◯⠀ⵙᴥⵙᗱᗴⵙᕤᕦⵙꖴⵙ✤ⵙᑎⵙᴥⵙꗳⵙ⠀⊚⠀ⵙ◌ⵙ⠀⊚⠀ⵙ◌ⵙ⠀◯⠀ⵙ⠀◯⠀ⵙ◌ⵙ⠀⊚⠀ⵙ◌ⵙ⠀⊚⠀ⵙꗳⵙᴥⵙᑎⵙ✤ⵙꖴⵙᕤᕦⵙᗱᗴⵙᴥⵙ⠀◯⠀ⵙᗩⵙᗱᗴⵙᴥⵙⓄⵙ⠀
Continuous curvature of smooth corners for UI Design / Máté Homolya / Observable
Continuous curvature of smooth corners for UI Design / Máté Homolya / Observable
This method allows for applying smooth rounding to any polygon, while also keeping the curvature over the surface continuous. In UI design, this results in improved smooth surfaces compared to the abrupt beginning of the rounding when transitioning from a circular arc to a line segment with previous methods. In industrial design, this technique is often used for structural engineering, product design such as Apple's widely known squircles and many other applications. Click to add a vertex or move an existin
·observablehq.com·
Continuous curvature of smooth corners for UI Design / Máté Homolya / Observable
⠀ⵙⓄⵙᴥⵙᗱᗴⵙᗩⵙ⠀◯⠀ⵙᴥⵙᗱᗴⵙᕤᕦⵙꖴⵙ✤ⵙᑎⵙᴥⵙꗳⵙ⠀⊚⠀ⵙ◌ⵙ⠀⊚⠀ⵙ◌ⵙ⠀◯⠀ⵙ⠀◯⠀ⵙ◌ⵙ⠀⊚⠀ⵙ◌ⵙ⠀⊚⠀ⵙꗳⵙᴥⵙᑎⵙ✤ⵙꖴⵙᕤᕦⵙᗱᗴⵙᴥⵙ⠀◯⠀ⵙᗩⵙᗱᗴⵙᴥⵙⓄⵙ⠀
⠀ⵙⓄⵙᴥⵙᗱᗴⵙᗩⵙ⠀◯⠀ⵙᴥⵙᗱᗴⵙᕤᕦⵙꖴⵙ✤ⵙᑎⵙᴥⵙꗳⵙ⠀⊚⠀ⵙ◌ⵙ⠀⊚⠀ⵙ◌ⵙ⠀◯⠀ⵙ⠀◯⠀ⵙ◌ⵙ⠀⊚⠀ⵙ◌ⵙ⠀⊚⠀ⵙꗳⵙᴥⵙᑎⵙ✤ⵙꖴⵙᕤᕦⵙᗱᗴⵙᴥⵙ⠀◯⠀ⵙᗩⵙᗱᗴⵙᴥⵙⓄⵙ⠀
/cute/ - Cute - ⠀ⵙⓄⵙᴥⵙᗱᗴⵙᗩⵙ⠀◯⠀ⵙᴥⵙᗱᗴⵙᕤᕦⵙꖴⵙ✤ⵙᑎⵙᴥⵙꗳⵙ⠀⊚⠀ⵙ◌ⵙ⠀⊚⠀ⵙ◌ⵙ⠀◯⠀ⵙ⠀◯⠀ⵙ◌ⵙ⠀⊚⠀ⵙ◌ⵙ⠀⊚⠀ⵙꗳⵙᴥⵙᑎⵙ✤ⵙꖴⵙᕤᕦⵙᗱᗴⵙᴥⵙ⠀◯⠀ⵙᗩⵙᗱᗴⵙᴥⵙⓄⵙ⠀
·tbpchan.cz·
⠀ⵙⓄⵙᴥⵙᗱᗴⵙᗩⵙ⠀◯⠀ⵙᴥⵙᗱᗴⵙᕤᕦⵙꖴⵙ✤ⵙᑎⵙᴥⵙꗳⵙ⠀⊚⠀ⵙ◌ⵙ⠀⊚⠀ⵙ◌ⵙ⠀◯⠀ⵙ⠀◯⠀ⵙ◌ⵙ⠀⊚⠀ⵙ◌ⵙ⠀⊚⠀ⵙꗳⵙᴥⵙᑎⵙ✤ⵙꖴⵙᕤᕦⵙᗱᗴⵙᴥⵙ⠀◯⠀ⵙᗩⵙᗱᗴⵙᴥⵙⓄⵙ⠀