An in-depth tutorial detailing the step-by-step procedure to optimize V-Ray's settings to get the best possible render quality and fastest render time for a given scene.
In this Blender tutorial we'll explore the tips and tricks of creating the advanced glass shader in Cycles, without compromising the quality (too much).
This article is part of a series on the Frutiger Family Frutiger Aero (also known as Web 2.0 Gloss) is an aesthetic that was prevalent from roughly 2004 to 2013, succeeding the Y2K Futurism aesthetic. Overlapping with the McBling and Electropop 08 aesthetics, it is characterized by its use of Skeuomorphism, glossy textures, cloudy skies, tropical fish, water, bubbles, glass, lens flare, sprawling patterns, "humanism", aero glass, bokeh, Frutiger fonts, Abstract Tech, auroras and bright, vibrant
Sometimes the User Manual is too technical and doesn't explain things in a way that us artists can easily understand. That's why we've taken it upon ourselves to write these posts and explain Cycles, with its plethora of nodes and properties, in simple and practical terms that you can relate to.
Using "Clothoids" creating Alignment when the design is exported to 2D the transition curves turn into tiny lines not to be able to annotate them as clothoids. Is there a way to maintain clothoids during the export? I need to show these in my drawings as transition curves. What is the best way to ...