easing animations and fx like these... | Forums | SideFX
/deep/ - Deep Politics
Using "bbox D_ZSIZE" as value for a keyframe? | Forums | SideFX
[Adobe Collection] Ae, Pr, Ps, etc + Porable + PLugins ~ TECHNICORE
Grasshopper Component Index | Grasshopper Docs
Visual documentation for Grasshopper, 3DVoronoi, Alba, Alpaca4d, Anemone, Angora, Animation, Assembler, Axolotl, Beaver, Bengesht, Biomorpher, Bison, BitmapPlus, Blindfold, BlueOrange, Bowerbird, Box2D, Bubalus, BullAnt, Butterfly, Caribou, CarveRhino, Caterpillar, Centipede, Chimpanzee, Cocoon, Colibri, Color Plus, Conduit, Crane, Culebra, Dendro, Design Space Exploration, Dhictionary, DIVA, Dodo, Doodlebug, Dragonfly, Droid, Duck, EdiTree, Elefront, Elk, Emu, FabTools, Fenix, Fennec, Firefly, Flatworm, FlexHopper, Flexibility, FlowLines, FroGH, FURobot, Galapagos, Gear, GeoDex, GeomGym ETABS, GeomGym GSA, GeomGym IFC, GeomGym Microstan, GeomGym Revit, GeomGym Robot, GeomGym SAP, GeomGym Spacegass, GeomGym Strand, GeomGym Tekla, GhExcel, gHowl, Gismo, GraphicPlus, Grevit, Groundhog, Heron, Heteroptera, Honeybee, Hoopsnake, Human, Human UI, Hummingbird, Hypar Elements, IG-Mesh, Impala, Instance Manager, InstantMeshes, IntraLattice, Ivy, jSwan, K2Engineering, Kangaroo 2, Karamba3D, KarambaIDEA, Kingfisher, Kiwi3D, KUKA Prc, KUKA Prc Pro, Ladybug, Lands Design, Leopard, Libra, LunchBox, Mallard, MeshEdit, MeshMachine, MeshPlus, MeshTools, MetaHopper, Millipede, MinSurf, Monoceros, Monolith, Mosquito, Mouse, Nautilus, Nemo, NGon, NM Optimisation, Nuclei, Nudibranch, Oasys GSA, Objectivism, Octopus, OpenNest, Opossum, Owl, Pancake, Paneling Tools, Parakeet, Parametric FEM Toolbox, Peacock, Peregrine, PersianCat, Phyllomachine, PhysX GH, Plankton, Planthopper, ProceduralCS, Pufferfish, Puma, QuadEdgeDataStructure, Quadri, Quelea, Raccoon, Reindeer, RhinoMembrane, RoboDK, Robot Components, Robots, Robots Extended, Salamander, Sandbox Topology, Sasquatch, ShrimpGIS, SkinDesigner, Slingshot, SmartForm, SpiderWeb, SPM, Squid, Starfish, Starling, Struc Scripts, Sunflower, Swiftlet, Synapse, Tapeworm, Tarsier, Topologic, TreeFrog, TreeSloth, TRNLizard, TT Toolbox, Tweener, VisualARQ, Volvox, VoxelTools, Wallacei, Wasp, Weaverbird, WombatGH, Xylinus, Zebra.
Aeoll/Aelib: Digital Assets for Houdini FX
Digital Assets for Houdini FX. Contribute to Aeoll/Aelib development by creating an account on GitHub.
/HTML/ - web development
ADN-DevTech/3dsMax-OSL-Shaders: shared OSL shaders for 3ds Max
shared OSL shaders for 3ds Max. Contribute to ADN-DevTech/3dsMax-OSL-Shaders development by creating an account on GitHub.
/linglit/ - Linglit
/lpol/ - Libertarian Pol
osl-shaders/glass/BaGlass at master · sambler/osl-shaders · GitHub
A collection of osl shaders. Contribute to sambler/osl-shaders development by creating an account on GitHub.
/mu/ - Music
(2*sqrt(2))*(3^(0/3)) - Wolfram|Alpha
Wolfram|Alpha brings expert-level knowledge and capabilities to the broadest possible range of people—spanning all professions and education levels.
/philosophy/ - Philosophy
osl - How to make simple Fresnel in blender Open Shading Language? - Blender Stack Exchange
/pure/ - Purification
Metaball Lights Loader
/science/ - Science and Mathematics
ShaderLab [ https://mgz.me ]
/t/ - Torrents/trackers
Коллекция After Effects Plugins 1.0 [Английский] :: NNM-Club
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Houdini Ramp Manager [Digital Asset] on Vimeo
Ramp Manager is a Python-based HDA which allows you to save colour and spline ramp presets for reuse across Houdini sessions.
You can forward ramps from the asset onto any other node and perform some common ramp manipulations.
I've personally used it to save visualisers (heat-map, blackbody etc), spline ease functions and many project-specific colour schemes.
You can download it as part of the Aelib library here:
https://github.com/Aeoll/Aelib
Or on its own here:
https://goo.gl/j47nrI
Adobe After Effects | Edge Ray/Edge Glow | Effect/Transition Tutorial - YouTube
Maintenance | Food4Rhino
Food4Rhino is under maintenance ...
Aelib Houdini Library - Curve Tools on Vimeo
UPDATE - The new PolyPath SOP in Houdini 16 supercedes CurveJoiner, which has now been archived.
Aelib is a library of Houdini assets, presets and scripts.
It contains more than 50 HDAs which add functionality for geometry creation, deformation, curve tools, SOP utilities and more.
This video previews a selection of tools for manipulating polylines and other curves.
The library can be downloaded here - https://github.com/Aeoll/Aelib
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Using a ramp to control density in a volume along y axis : Houdini
Decreasing Sine wave amplitude - Grasshopper
Hi guys,
I have build a sine wave along parabola. I basically subdivided a curve and then elevated points using a sine formula.
But I would like to be able:…
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Created a node base where the form and shape of the object are controlled by a ramp. Houdini 15.5…
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Step by step mathematical explanation of the Sine Wave function and how it’s used in defining motion. Increasing the frequency and increasing the amplitude and flipping the entire curve function.