Possible to use surface continuity analysis results? - Siemens: UG/NX - Eng-Tips
Here's a new one. Anyone know of a way to convert the surface continuity analysis results into usable data? Basically, I just want all of those curves so I can then throw a surface through it. I'm using it to create parting line runout on a complex surface profile of a part. It would save me...
Hello, please, I would like to achieve this kind of effect in my production: I am a freelancer, I have Houdini Indie and four computers (one 6core and three 4core-i7). I do jingles for local event agency. The projects I do are quite low-budget and deadline is in a week or two usually. I had to do...
How do I create a Radial Gradient Texture Mask using code ._. - Unity Answers
I know I could very easily whip one up in Photoshop in two seconds, BUT, I have set myself a challenge of creating EVERYTHING in this project by pure code. Essentially I need it for masking run-time generated noise via add/subtract/multiply for different effects. Iโve searched everywhere and the only solution I found was a very abstract application in a language I didnโt even recognize. I know there is probably a very simple solution to this but itโs one of those brain blocking problems I just c...
The Cornu spiral is a plot in the complex plane of the points B(t)=S(t)+iC(t), (1) where S(t) and C(t) are the Fresnel integrals (von Seggern 2007, p. 210; Gray 1997, p. 65). The Cornu spiral is also known as the clothoid or Euler's spiral. It was probably first studied by Johann Bernoulli around 1696 (Bernoulli 1967, pp. 1084-1086). A Cornu spiral describes diffraction from the edge of a half-plane. The quantities C(t)/S(t) and S(t)/C(t) are plotted above. The slope of the curve's...
Getting started with After Effects expressions - Page 2 - Adobe Support Community - 10706722
Disclaimer: This post isn't an official expressions guide by Adobe. It's meant to help users understand the power of expressions in After Effects. Being - 10706722 - 2
Welcome to Varomix Trix, in this series I'll show you tricks that I've learned along the way in my career, some are really simple but I think all of them will be useful. In this lesson we'll learn how to make awesome looking shapes using a simple method, Modular Multiplication is really simple still produces beautiful patterns. Support us by buying our NEW training Poly Modeling - http://mixtrn.com/course/poly-modeling-the-lamp-project-1/ Understanding Fluid Solvers vol.1 - http://mixtrn.com/course/understanding-fluid-solvers-volume-1/ Support our work on Patreon, thank you https://www.patreon.com/mixtraining
When I want open shader graph it shows me an only gray editor. Any solution to fix it? UnityEditor.Experimental.UIElements.GraphView.IconBadge.AttachTo (UnityEngine.Experimental.UIElements.VisualElement target, SpriteAlignment align) (at C:/buildslave/unity/build/Modules/GraphViewEditor/IconBadge.cs:143) UnityEditor.ShaderGraph.Drawing.MaterialNodeView.Initialize (UnityEditor.ShaderGraph.AbstractMaterialNode inNode, UnityEditor.ShaderGraph.Drawing.PreviewManager previewManager, IEdgeConnecto...
Unityโs Data-Oriented Technology Stack (DOTS) is a combination of technologies and packages that delivers a data-oriented design approach to building games in Unity.
I'm working on a simple toon shader using the object's normal angle to shade the object. This is the equation I have built in Vex --> abs(dot(normalize(N),normalize(I))) Right now it works fine generating the toon lines from the position of the camera, but now I would like to use a null's posi...
How do I create a Radial Gradient Texture Mask using code ._. - Unity Answers
I know I could very easily whip one up in Photoshop in two seconds, BUT, I have set myself a challenge of creating EVERYTHING in this project by pure code. Essentially I need it for masking run-time generated noise via add/subtract/multiply for different effects. Iโve searched everywhere and the only solution I found was a very abstract application in a language I didnโt even recognize. I know there is probably a very simple solution to this but itโs one of those brain blocking problems I just c...
Mostly videos about Rhino / Grasshopper, Unity and Houdini including my personal projects.
I have recently published a book for Grasshopper "Parametric Design with Grasshopper" (JP).
http://amzn.to/2hXRGRi